> ## Documentation Index
> Fetch the complete documentation index at: https://docs.gameball.co/llms.txt
> Use this file to discover all available pages before exploring further.

# How Do I Set Up Get 20% Coupon After Spending a Total of $1000?

> Reward high spenders with a 20% coupon when they reach a cumulative spending milestone of $1000 to drive long-term engagement.

| Platform | Plan |
| - | - |
| Shopify | Starter, Pro, Guru |
| Salla | Starter, Pro, Guru |
| Non-Platform | All Plans |

Reward your high spenders and loyal customers with a special coupon when they hit a spending milestone. The ***Spend \$1000 to Get 20% Off*** campaign is perfect for driving long-term engagement and showing appreciation to your most valuable customers. It encourages larger purchases over time and reinforces customer loyalty through meaningful rewards.

![Get 20% coupon after spending \$1000 campaign widget](https://mintcdn.com/gameball/-Vx3w6lBtPqm7VVl/images/product-docs/rewards-campaigns/templates/purchase-order-incentives/get-20-percent-coupon-widget.png?fit=max\&auto=format\&n=-Vx3w6lBtPqm7VVl\&q=85\&s=2f44f53308d75f445a3f7424eefeb6d7)

***

## How to Set Up

**1. Open Gameball**

Log in to your Gameball Admin Dashboard.

**2. Add a New Reward Campaign**

Click **Add Reward Campaign**.

**3. Select the Template**

Select the **Get 20% coupon after spending a total of \$1000** template.

**4. Edit the Campaign Setup**

Configure your campaign's audience, rewards, and other settings.

**5. Set Live**

Click **Set Live** to activate your campaign.

***

## Campaign Trigger

The campaign trigger is configured as follows:

1. **Action:** Place Order
2. **Times:** 1 *(Number of times the trigger condition should be occurred)*
3. **Rule:**
   * **Field:** Total Price *(Order value)*
   * **Operator:** Accumulative Total *(Tracks the total value of all orders placed)*
   * **Value:** 1000 *(Customer must reach \$1000 in total spend)*

![Get 20% coupon trigger setup](https://mintcdn.com/gameball/-Vx3w6lBtPqm7VVl/images/product-docs/rewards-campaigns/templates/purchase-order-incentives/get-20-percent-coupon-trigger.png?fit=max\&auto=format\&n=-Vx3w6lBtPqm7VVl\&q=85\&s=819d400dc5e818fd230125ebdd7631af)

**Reward:**

* The customer gets a **20%** coupon.
* The reward value can be adjusted from the campaign.

![Get 20% coupon reward setup](https://mintcdn.com/gameball/-Vx3w6lBtPqm7VVl/images/product-docs/rewards-campaigns/templates/purchase-order-incentives/get-20-percent-coupon-reward.png?fit=max\&auto=format\&n=-Vx3w6lBtPqm7VVl\&q=85\&s=253fa9084e47d853d051bc3cd50b65a4)

This template uses the standard reward campaign setup. See the [Generic Setup Guide](https://docs.gameball.co/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign.md) for details.

***

## How It Works for Customers

**1. Customer Reaches the Spending Milestone**

A customer reaches a **total spend of \$1000** over any number of purchases.

**2. Reward is Triggered**

Gameball automatically triggers the reward.

**3. Customer Receives the Reward**

The customer receives the reward immediately (points, discount, badge — based on your setup).

**4. Reward Notification**

The customer is notified via the widget or email, depending on your configuration. [Learn more](https://docs.gameball.co/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign.md)

***

## Important Notes

> [!NOTE]
>
> **Cumulative Spend**
>
> The **\$1000** spend is calculated cumulatively across all orders. It does not need to be a single transaction.

> [!WARNING]
>
> **Accumulated Spending Logic**
>
> When using the "**Accumulative Total**" operator and setting the "**Times**" field to a value like **2 or 3**, the trigger must be fulfilled **that many times**. For example, if the condition is spending $1000 and the Times field is set to 2, the customer must spend $1000 twice (a total of \$2000) to earn the reward.

> [!NOTE]
>
> **Starts from Activation Only**
>
> The accumulation begins **only from the moment the campaign is set live**. Any orders placed **before** activation are **not counted** toward the total spend.

> [!NOTE]
>
> **Using Other Operators ( = or >= )**
>
> If you change the operator to **=** or **>=**, the customer must reach the specified spend in one order.

***

## Related Articles

> [card] [Set Up a Reward Campaign](https://docs.gameball.co/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign.md)
>
> Learn the full setup process for creating and launching reward campaigns.

> [card] [Reward Types in Gameball](https://docs.gameball.co/product-documentation/rewards-campaigns/faqs/understanding-rewards-types.md)
>
> Explore the different reward types available in Gameball campaigns.

> [card] [Notification After Earning a Reward](https://docs.gameball.co/product-documentation/rewards-campaigns/start-from-scratch/setup-reward-campaign.md)
>
> Configure how customers are notified when they earn a reward.


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